Ready Player Me
Cross-game 3D avatar platform; acquired by Netflix in December 2025.
Retired
Ready Player Me appears to be discontinued or shut down — acquired by Netflix Dec 2025; public services shut down Jan 2026 This page is kept as an archive record and is excluded from search engines.
About
Ready Player Me was a web-based avatar creation platform that gave users one interoperable 3D avatar usable across thousands of supported apps and games. Developers integrated it through Unity, Unreal Engine, and web SDKs instead of building their own avatar creator, with tools like Developer Studio and Asset Manager for custom outfits and monetization.
Founded in Tallinn, Estonia in 2014 by Timmu Toke, Rainer Selvet, Kaspar Tiri, and Haver Jarveoja, the company raised about $72M from investors including Andreessen Horowitz, with a $56M Series B in 2022. It also launched PlayerZero, a gaming platform for cross-game avatars.
Historical note: Netflix acquired Ready Player Me in December 2025 for an undisclosed amount to power avatars and party games in its gaming division. Standalone public services were shut down on January 31, 2026. This entry is kept as a historical record.
What it can do
- Selfie-to-3D-avatar creation
- Cross-game avatar interoperability
- Unity, Unreal, and web SDKs
- Custom outfit and asset management
- PlayerZero cross-game gaming platform
Setup
Historical entry: standalone services shut down January 31, 2026 after the Netflix acquisition.
Prerequisites
None; the public product is discontinued.
Use cases
Works with
Trust score — 7/10
Scored 7/10 (metrics tier, metrics-v1). Evidence: Verified via vendor site/docs/GitHub and reputable coverage, wave 87; Trending score 66/100 from researcher assessment.
Sources
Every fact above was checked against these sources. Where a claim comes from the provider and couldn't be independently verified, the text says so.